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3D and Animation course
3D and AnimationBeginnerC-3333

Blender for Beginners

A complete first course in Blender covering modelling, materials, lighting and rendering. You'll build and render a finished 3D scene by the end, with a solid enough foundation to keep learning on your own afterwards.

What you'll learn

  • Navigate Blender's interface and modelling tools confidently
  • Model a simple object from a reference image
  • Light and texture a scene realistically
  • Render a finished, presentable 3D image

Curriculum

Suggested pace: 6 weeks
  1. 1

    Interface and navigation

    Week 1

    Get comfortable moving around Blender's viewport and modelling tools without hunting through menus.

  2. 2

    Modelling a simple object

    Week 1

    Model a simple object from a reference image using basic mesh editing.

  3. 3

    Refining the model

    Week 2

    Clean up topology and add supporting detail so the model holds up from different angles.

  4. 4

    Materials and texturing

    Week 3

    Apply materials and textures that read as believable surfaces, not flat color.

  5. 5

    Lighting the scene

    Week 4

    Light a scene realistically using a small number of lights instead of brute-forcing it.

  6. 6

    Camera and composition

    Week 5

    Frame a shot with intentional composition before hitting render.

  7. 7

    Rendering the final image

    Week 6

    Render and export a finished, presentable 3D image at a usable resolution.

Frequently asked questions

Do I need any experience for this?

No prior experience needed — this course starts from the basics.

Is this live, or can I go at my own pace?

Self-paced. There's no fixed class time — the weekly pace above is only a suggestion to help you plan.

What happens right after I enroll?

The course appears immediately in My courses, and the first module unlocks straight away.

Do I lose access if I don't finish right away?

No — once you're enrolled, the course stays in My courses and you can pick it back up any time.