
Blender for Beginners
A complete first course in Blender covering modelling, materials, lighting and rendering. You'll build and render a finished 3D scene by the end, with a solid enough foundation to keep learning on your own afterwards.
What you'll learn
- Navigate Blender's interface and modelling tools confidently
- Model a simple object from a reference image
- Light and texture a scene realistically
- Render a finished, presentable 3D image
Curriculum
Suggested pace: 6 weeks- 1
Interface and navigation
Week 1Get comfortable moving around Blender's viewport and modelling tools without hunting through menus.
- 2
Modelling a simple object
Week 1Model a simple object from a reference image using basic mesh editing.
- 3
Refining the model
Week 2Clean up topology and add supporting detail so the model holds up from different angles.
- 4
Materials and texturing
Week 3Apply materials and textures that read as believable surfaces, not flat color.
- 5
Lighting the scene
Week 4Light a scene realistically using a small number of lights instead of brute-forcing it.
- 6
Camera and composition
Week 5Frame a shot with intentional composition before hitting render.
- 7
Rendering the final image
Week 6Render and export a finished, presentable 3D image at a usable resolution.
Frequently asked questions
Do I need any experience for this?
No prior experience needed — this course starts from the basics.
Is this live, or can I go at my own pace?
Self-paced. There's no fixed class time — the weekly pace above is only a suggestion to help you plan.
What happens right after I enroll?
The course appears immediately in My courses, and the first module unlocks straight away.
Do I lose access if I don't finish right away?
No — once you're enrolled, the course stays in My courses and you can pick it back up any time.


